Co-funded by the European Union. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the European Education and Culture Executive Agency (EACEA). Neither the European Union nor EACEA can be held responsible for them. -- Project Number: 2024-1-IT02-KA220-SCH-000250672 --
The project is addressed to:

Primary schools teachers

Primary School Students
The entire school community can benefit from the results of the READy project because primary school teachers can acquire the competences to timely identify the societal and cognitive determinants underpinning literacy acquisition in the 1st and 2nd grade primary school children and will also be provided with a Game-based Intervention Toolkit to address them.
The courses are organized at the national and transnational level to equip primary school teachers with the competences to timely identify the societal and cognitive determinants underpinning literacy acquisition in the 1st and 2nd grade primary school children
A tool for teachers to promptly identify the various societal and cognitive determinants of reading-writing acquisition and to evaluate children’s cognitive and literacy skills
A Game-based Intervention Toolkit to enhance cognitive underpinnings of reading-writing skills in 1st and 2nd grade children
The Second Edition of the Online Transnational Training has been organised on the 20-05-2026. The PART 1 - Learning difficulties: multiple risk factors and associations to mental well-being and PART 2 - Print and digital reading habits: understanding the differences in reading comprehension and reading motivation in children are both available here
The third partners' meeting of the READy project took place in Lisbon (IT). All partners participated in the meeting and the main discussed topics were related to the presentation of the results of the training activities carried out during the first year of the project and planning of the activities for the second year, the presentation of the interactive evaluation platform and lastly the presentation of the game based learning activities.
The Interactive Evaluation Platforma has been tested and made available on the project website. Click here for more information!